Many like Thoman had looked to the PC version to overcome the consoles' shortcoming. ![]() He'd been following the progress of Dark Souls' PC port and planning to make up for lost time when it shipped this month on his preferred platform.Ī few months ago, he was shocked to read an interview claiming that the PC port's resolution would be locked at 1024 x 720 at a frame rate of 30 frames per second, which was identical to the console versions, which had notorious frame rate problems. ![]() Peter Thoman is a PhD student in computer science who was too busy to play Dark Souls on consoles last year.Ī lifelong gamer, he imported Dark Souls spiritual predecessor, Demon's Souls, in 2009, and was impressed with the world that From Software had created.
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